In a multi-threaded situation, un-synchronized
lazy initialization of static fields could mean that a second thread has access to a
half-initialized object while the first thread is still creating it. Allowing such access could cause serious bugs. Instead. the initialization block
should be synchronized
.
Similarly, updates of such fields should also be synchronized
.
This rule raises an issue whenever a lazy static initialization is done on a class with at least one synchronized
method, indicating
intended usage in multi-threaded applications.
Noncompliant code example
private static Properties fPreferences = null;
private static Properties getPreferences() {
if (fPreferences == null) {
fPreferences = new Properties(); // Noncompliant
fPreferences.put("loading", "true");
fPreferences.put("filterstack", "true");
readPreferences();
}
return fPreferences;
}
}
Compliant solution
private static Properties fPreferences = null;
private static synchronized Properties getPreferences() {
if (fPreferences == null) {
fPreferences = new Properties();
fPreferences.put("loading", "true");
fPreferences.put("filterstack", "true");
readPreferences();
}
return fPreferences;
}
}