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Go

Go static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your GO code

  • All rules 70
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  • Bug7
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  • Code Smell29
Filtered: 2 rules found
unused
    Impact
      Clean code attribute
        1. Related "if/else if" statements should not have the same condition

           Bug
        2. All code should be reachable

           Bug

        Related "if/else if" statements should not have the same condition

        intentionality - logical
        reliability
        Bug
        • unused
        • pitfall

        Why is this an issue?

        A chain of if/else if statements is evaluated from top to bottom. At most, only one branch will be executed: the first one with a condition that evaluates to true.

        Therefore, duplicating a condition automatically leads to dead code. Usually, this is due to a copy/paste error. At best, it’s simply dead code and at worst, it’s a bug that is likely to induce further bugs as the code is maintained, and obviously it could lead to unexpected behavior.

        Noncompliant code example

        func example(condition1, condition2 bool) {
          if condition1 {
          } else if condition1 { // Noncompliant
          }
        }
        
        func SwitchWithMultipleConditions(param int) {
          switch param {
          case 1, 2, 3:
            fmt.Println(">1")
          case 3, 4, 5: // Noncompliant; 3 is duplicated
            fmt.Println("<1")
          }
        }
        

        Compliant solution

        func example(condition1, condition2 bool) {
          if condition1 {
          } else if condition2 { // Compliant
          }
        }
        
        func SwitchWithMultipleConditions(param int) {
          switch param {
          case 1, 2, 3:
            fmt.Println(">1")
          case 4, 5: // Compliant
            fmt.Println("<1")
          }
        }
        
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