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C#

C# static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C# code

  • All rules 493
  • Vulnerability46
  • Bug88
  • Security Hotspot24
  • Code Smell335

  • Quick Fix 61
Filtered: 11 rules found
multi-threading
    Impact
      Clean code attribute
        1. Blocks should not be synchronized on local variables

           Bug
        2. Threads should not lock on objects with weak identity

           Code Smell
        3. "Thread.Resume" and "Thread.Suspend" should not be used

           Bug
        4. "this" should not be exposed from constructors

           Code Smell
        5. "ConfigureAwait(false)" should be used

           Code Smell
        6. "async" methods should not return "void"

           Bug
        7. "ThreadStatic" fields should not be initialized

           Bug
        8. Instance members should not write to "static" fields

           Code Smell
        9. Shared resources should not be used for locking

           Bug
        10. Blocks should be synchronized on read-only fields

           Bug
        11. Locks should be released on all paths

           Bug

        "this" should not be exposed from constructors

        intentionality - logical
        maintainability
        Code Smell
        • multi-threading
        • suspicious

        Why is this an issue?

        In single-threaded environments, the use of this in constructors is normal, and expected. But in multi-threaded environments, it could expose partially-constructed objects to other threads, and should be used with caution.

        The classic example is a class with a static list of its instances. If the constructor stores this in the list, another thread could access the object before it’s fully-formed. Even when the storage of this is the last instruction in the constructor, there’s still a danger if the class is not final. In that case, the initialization of subclasses won’t be complete before this is exposed.

        This rule raises an issue when this is assigned to any globally-visible object in a constructor, and when it is passed to the method of another object in a constructor

        Noncompliant code example

        public class Monument
        {
          public static readonly List<Monument> ALL_MONUMENTS = new List<Monument>();
          // ...
        
          public Monument(string location, ...)
          {
            ALL_MONUMENTS.Add(this);  // Noncompliant; passed to a method of another object
        
            this.location = location;
            // ...
          }
        }
        

        Exceptions

        This rule ignores instances of assigning this directly to a static field of the same class because that case is covered by S3010 .

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