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C#

C# static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C# code

  • All rules 493
  • Vulnerability46
  • Bug88
  • Security Hotspot24
  • Code Smell335

  • Quick Fix 61
Filtered: 13 rules found
brain-overload
    Impact
      Clean code attribute
        1. "goto" statement should not be used

           Code Smell
        2. Cognitive Complexity of methods should not be too high

           Code Smell
        3. Types and methods should not have too many generic parameters

           Code Smell
        4. Methods and properties should not be too complex

           Code Smell
        5. "switch" statements with many "case" clauses should have only one statement

           Code Smell
        6. Functions should not have too many lines of code

           Code Smell
        7. Control flow statements "if", "switch", "for", "foreach", "while", "do" and "try" should not be nested too deeply

           Code Smell
        8. Classes should not be coupled to too many other classes

           Code Smell
        9. "switch case" clauses should not have too many lines of code

           Code Smell
        10. Magic numbers should not be used

           Code Smell
        11. Methods should not have too many parameters

           Code Smell
        12. Expressions should not be too complex

           Code Smell
        13. Files should not have too many lines of code

           Code Smell

        "switch" statements with many "case" clauses should have only one statement

        adaptability - focused
        maintainability
        Code Smell
        • brain-overload

        Why is this an issue?

        How can I fix it?

        More Info

        When switch statements have large sets of multi-line case clauses, the code becomes hard to read and maintain.

        For example, the Cognitive Complexity is going to be particularly high.

        In such scenarios, it’s better to refactor the switch to only have single-line case clauses.

        When all the case clauses of a switch statement are single-line, the readability of the code is not affected. Moreover, switch statements with single-line case clauses can easily be converted into switch expressions, which are more concise for assignment and avoid the need for break statements.

        Exceptions

        This rule ignores:

        • switch statements over Enum arguments
        • fall-through cases
        • return, break and throw statements in case clauses
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