By default the storage type of an enum
is Int32
. In most cases it is not necessary to change this. In particular you will
not achieve any performance gain by using a smaller data type (e.g. Byte
) and may limit future uses.
Noncompliant code example
using System;
namespace MyLibrary
{
public enum Visibility : sbyte // Noncompliant
{
Visible = 0,
Invisible = 1,
}
}
Compliant solution
using System;
namespace MyLibrary
{
public enum Visibility
{
Visible = 0,
Invisible = 1,
}
}