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C++

C++ static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C++ code

  • All rules 674
  • Vulnerability13
  • Bug139
  • Security Hotspot19
  • Code Smell503

  • Quick Fix 91
Filtered: 29 rules found
unused
    Impact
      Clean code attribute
        1. Non-empty statements should change control flow or have at least one side-effect

           Bug
        2. Unused type declarations should be removed

           Code Smell
        3. Calls to "std::format" with a locale should use the "L" flag

           Code Smell
        4. "std::format" should not have unused arguments

           Code Smell
        5. "std::format" should not be missing indexes

           Bug
        6. Width, alignment, and padding format options should be used consistently

           Code Smell
        7. Functions that are not used in a project should be removed

           Code Smell
        8. "extern" shouldn't be used on member definitions

           Bug
        9. Reference types should not be qualified with "const" or "volatile"

           Code Smell
        10. Namespaces should not be empty

           Code Smell
        11. Forward declarations should not be redundant

           Code Smell
        12. Declarations should not be empty

           Code Smell
        13. "catch" clauses should do more than rethrow

           Code Smell
        14. Conditionally executed code should be reachable

           Bug
        15. Values should not be uselessly incremented

           Bug
        16. Related "if/else if" statements should not have the same condition

           Bug
        17. Unused assignments should be removed

           Code Smell
        18. All code should be reachable

           Bug
        19. Unused local variables should be removed

           Code Smell
        20. Sections of code should not be commented out

           Code Smell
        21. Unused function parameters should be removed

           Code Smell
        22. Unused functions and methods should be removed

           Code Smell
        23. Empty statements should be removed

           Code Smell
        24. Unused "private" fields should be removed

           Code Smell
        25. Unused labels should be removed

           Code Smell
        26. Condition-specific "catch" handlers should not be used after the ellipsis (catch-all) handler

           Bug
        27. Functions with "limited visibility" should be "used" at least once

           Code Smell
        28. The value returned by a function shall be "used"

           Code Smell
        29. Variables with "limited visibility" should be "used" at least once

           Code Smell

        Functions with "limited visibility" should be "used" at least once

        intentionality - clear
        maintainability
        Code Smell
        • unused
        • misra-c++2023
        • misra-advisory

        Why is this an issue?

        More Info

        This rule is part of MISRA C++:2023.

        MISRA Rule 0.2.4

        Category: Advisory

        Analysis Type: Decidable,System

        Amplification

        A function has limited visibility if it:

        • Is declared in an anonymous namespace; or
        • Is a member of a class in an anonymous namespace; or
        • Has namespace scope and is declared static; or
        • Is a private, non-virtual member.

        A function is used [1] when:

        • Its address is taken (including by reference); or
        • It is called; or
        • It is an operand of an expression in an unevaluated context; or
        • Another function in the same overload set is used [1].

        This rule does not apply to:

        • Special member functions;
        • Functions defined as = delete.

        Rationale

        Functions with limited visibility are not generally used within an extensible API. If they are present but remain unused, then there may be an issue in the software design.

        Unused functions in an overload set are acceptable as it allows the set to be internally consistent.

        Exception

        Functions that have at least one declaration [2] with the [[maybe_unused]] attribute are permitted to be unused as the intent is explicit.

        Example

        struct Foo
        {
          int32_t m1()                      // Public - rule does not apply
          {
            return -1;
          }
        
          static int32_t m2()               // Class scope - rule does not apply
          {
            return 42;
          }
        
          Foo()
          {
            m3();
          }
        
        private:
          void m3() { }                     // Compliant - called
          void m4() { }                     // Non-compliant - not used
          void m5() { }                     // Compliant - used by a friend
        
          friend void ( *f4() )();
        
        protected:
          void m6() { }                     // Protected - rule does not apply
        };
        
        static void f1() { }                // Non-compliant - not used
        
        namespace
        {
          void f2() { }                     // Non-compliant - not used
        }
        
        static void f3() { }                // Compliant - address taken in f4()
        
        void ( *f4() )()                    // Rule does not apply - visibility not limited
        {
          Foo bar;
        
          bar.m5();
        
          return &f3;
        }
        
        namespace A
        {
          struct C1 {};
          static void swap( C1 &, C1 & );   // Compliant - overload set for call in f5
        }
        
        namespace B
        {
          struct C2 {};
          static void swap( C2 &, C2 & );   // Non-compliant
        }
        
        namespace
        {
          template< typename T >
          void swap( T &, T & );            // Compliant - overload set for call in f5
        }
        
        void f5( A::C1 c1, A::C1 c2 )       // Rule does not apply - visibility not limited
        {
          swap( c1, c2 );
        }
        

        Glossary

        [1] Use / used / using

        An object is used if:

        • It is the subject of a cast; or
        • It is explicitly initialized at declaration time; or
        • It is an operand in an expression; or
        • It is referenced.

        A function is used as defined in M23_331: MISRA C++ 2023 Rule 0.2.4.

        A type is used as defined in MISRA C++ 2023 Rule 0.2.3 (Types with limited visibility should be used at least once).

        [2] Declaration

        A declaration introduces the name of an entity into a translation unit (see [basic.def]/1).

        An entity may be declared several times. The first declaration of an entity in a translation unit is called an introduction [3]. All subsequent declarations are called redeclarations [4].

        A definition [5] is a declaration, as described in [basic.def]/2.

        [3] Introduction

        See declaration [2].

        [4] Redeclaration

        See declaration [2].

        [5] Definition

        See declaration [2].

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