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C++

C++ static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C++ code

  • All rules 674
  • Vulnerability13
  • Bug139
  • Security Hotspot19
  • Code Smell503

  • Quick Fix 91
Filtered: 22 rules found
unpredictable
    Impact
      Clean code attribute
        1. Globals should not depend on possibly not yet initialized variables

           Code Smell
        2. Coroutine should have co_return on each execution path or provide return_void

           Bug
        3. Thread local variables should not be used in coroutines

           Code Smell
        4. Arguments evaluation order should not be relied on

           Bug
        5. A single statement should not have more than one resource allocation

           Code Smell
        6. Functions that throw exceptions should not be used as hash functions

           Code Smell
        7. A call to "wait()" on a "std::condition_variable" should have a condition

           Bug
        8. Keywords shall not be used as macros identifiers

           Code Smell
        9. Incomplete types should not be deleted

           Code Smell
        10. Dereferenced null pointers should not be bound to references

           Code Smell
        11. Header guards should be followed by a matching "#define" macro

           Code Smell
        12. "memcmp" should only be called with pointers to trivially copyable types with no padding

           Bug
        13. Stack allocated memory and non-owned memory should not be freed

           Bug
        14. Destructors should not be called explicitly

           Code Smell
        15. An object shall not be accessed outside of its lifetime

           Bug
        16. Reads and writes on the same file stream shall be separated by a positioning operation

           Bug
        17. A pointer to an incomplete "class" type shall not be deleted

           Bug
        18. An object shall not be used while in a "potentially moved-from state"

           Code Smell
        19. A comparison of a "potentially virtual" pointer to member function shall only be with "nullptr"

           Bug
        20. Local variables shall not have static storage duration

           Code Smell
        21. The value of an object must not be read before it has been set

           Bug
        22. A line whose first token is "#" shall be a valid preprocessing directive

           Bug

        Thread local variables should not be used in coroutines

        intentionality - logical
        maintainability
        Code Smell
        • confusing
        • since-c++20
        • suspicious
        • unpredictable

        Why is this an issue?

        More Info

        In contrast to normal functions, coroutines can suspend and later resume their execution. Depending on the program, the coroutine may resume on a different thread of execution than the one it was started or run previously on.

        Therefore, the access to the "same" variable with thread_local storage may produce different values, as illustrated below:

        thread_local std::vector<Decorator> decorators;
        lazy<Thingy> doSomething() {
          // evaluation started on thread t1
          /* .... */
          const std::size_t decoratorCount = decorators.size(); // value specific to thread t1
          auto result = co_await produceThingy();
          // after co_await, execution resumes on thread t2
          for (std::size_t i = 0; i < decoratorCount; ++i) {
            decorators[i].modify(result); // access value specific to t2
            // miss some tasks if t1:decorators.size() < t2:decorators.size()
            // undefined behavior if t1:decorators.size() > t2:decorators.size()
          }
          co_return result;
        }
        

        This behavior is surprising and unintuitive compared to normal functions that are always evaluated on a single thread. The same issue can happen for the use of different thread_local variables if their values are interconnected (e.g., one is the address of the buffer, and the other is the number of elements in the buffer).

        Moreover, access to thread_local variables defined inside the coroutine may read uninitialized memory. Each such variable is initialized when a specific thread enters the function for the first time, and if the function was never called from a thread on which the coroutine is resumed, it is uninitialized.

        This rule raises an issue on the declaration of thread_local variables and access to thread_local variables in coroutines.

        Noncompliant code example

        thread_local std::vector<Decorator> decorators;
        lazy<Thingy> doSomething() {
          thread_local Decorator localDecorator; // Noncompliant
          const std::size_t decoratorCount = decorators.size(); // Noncompliant
          /* ... */
          auto result = co_await produceThingy();
          for (std::size_t i = 0; i < taskCount; ++i) {
            decorators[i].modify(result);
          }
          localDecorator.modify(result); // Noncompliant
          co_return result;
        }
        
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