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C++

C++ static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C++ code

  • All rules 674
  • Vulnerability13
  • Bug139
  • Security Hotspot19
  • Code Smell503

  • Quick Fix 91
Filtered: 22 rules found
unpredictable
    Impact
      Clean code attribute
        1. Globals should not depend on possibly not yet initialized variables

           Code Smell
        2. Coroutine should have co_return on each execution path or provide return_void

           Bug
        3. Thread local variables should not be used in coroutines

           Code Smell
        4. Arguments evaluation order should not be relied on

           Bug
        5. A single statement should not have more than one resource allocation

           Code Smell
        6. Functions that throw exceptions should not be used as hash functions

           Code Smell
        7. A call to "wait()" on a "std::condition_variable" should have a condition

           Bug
        8. Keywords shall not be used as macros identifiers

           Code Smell
        9. Incomplete types should not be deleted

           Code Smell
        10. Dereferenced null pointers should not be bound to references

           Code Smell
        11. Header guards should be followed by a matching "#define" macro

           Code Smell
        12. "memcmp" should only be called with pointers to trivially copyable types with no padding

           Bug
        13. Stack allocated memory and non-owned memory should not be freed

           Bug
        14. Destructors should not be called explicitly

           Code Smell
        15. An object shall not be accessed outside of its lifetime

           Bug
        16. Reads and writes on the same file stream shall be separated by a positioning operation

           Bug
        17. A pointer to an incomplete "class" type shall not be deleted

           Bug
        18. An object shall not be used while in a "potentially moved-from state"

           Code Smell
        19. A comparison of a "potentially virtual" pointer to member function shall only be with "nullptr"

           Bug
        20. Local variables shall not have static storage duration

           Code Smell
        21. The value of an object must not be read before it has been set

           Bug
        22. A line whose first token is "#" shall be a valid preprocessing directive

           Bug

        A single statement should not have more than one resource allocation

        intentionality - clear
        maintainability
        Code Smell
        • cppcoreguidelines
        • unpredictable
        • bad-practice
        • pitfall

        Why is this an issue?

        More Info

        In a statement, the order of evaluation of sub-expressions (e.g., the arguments of a function call) is not totally specified. This means the compiler can even interleave the evaluation of these sub-expressions, especially for optimization purposes.

        If you have several resource allocations in one statement, and the first succeeds while the second fails and throws an exception, the first allocated resource can leak. The classical mitigation for this issue is to use an RAII (Resource Acquisition Is Initialization) manager to wrap the raw resource. Yet, this solution may not be sufficient since the execution order is not specified.

        It is possible to write code that contains several allocations and still behaves correctly. C++17 made this even easier since the evaluation order rules are more strict. However, it requires expert-level knowledge of the language. It is simpler and more future-proof to simply avoid using several allocations in a single statement.

        Noncompliant code example

        #include <memory>
        
        class S {
        public:
          explicit S(int a, int b);
        };
        
        void g(std::shared_ptr<S> p1, std::shared_ptr<S> p2);
        
        void f() {
          g(std::shared_ptr<S>(new S(1, 2)), std::shared_ptr<S>(new S(3, 4))); // Noncompliant: 2 resources are allocated in the same expression statement
        }
        

        In this example, it would be valid for a pre-C++17 compiler to run the code in this order:

        • new S(1, 2) => p1
        • new S(3, 4) => p2
        • std::shared_ptr<S>(p1) => s1
        • std::shared_ptr<S>(p2) => s2
        • g(s1, s2)

        In that case, if the second allocation fails, the memory allocated for the first one will be leaked since the shared_ptr has not yet been able to claim ownership of the object.

        Compliant solution

        #include <memory>
        
        class S {
        public:
          explicit S(int a, int b);
        };
        
        void g(std::shared_ptr<S> p1, std::shared_ptr<S> p2);
        
        void f() {
          auto s = std::shared_ptr<S>(new S(1, 2));
          g(s, std::shared_ptr<S>(new S(3, 4))); // Compliant, only one resource allocation, even if a bit messy
        
          // Or, a better alternative:
        
          g(std::make_shared<S>(1, 2), std::make_shared<S>(3, 4)); // Compliant: no explicit allocation
        }
        

         

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