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C++

C++ static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C++ code

  • All rules 798
  • Vulnerability14
  • Bug173
  • Security Hotspot19
  • Code Smell592

  • Quick Fix 99
Filtered: 54 rules found
symbolic-execution
    Impact
      Clean code attribute
        1. The address of an automatic object should not be assigned to another object that may persist after the first object has ceased to exist

           Bug
        2. Variables should be initialized before use

           Bug
        3. Variables should not be accessed outside of their scope

           Bug
        4. Well-defined type-punning method should be used instead of a union-based one

           Bug
        5. "std::cmp_*" functions should be used to compare unsigned values with negative values

           Bug
        6. "std::cmp_*" functions should be used to compare signed and unsigned values

           Code Smell
        7. Account validity should be verified when authenticating users with PAM

           Vulnerability
        8. Changing directories improperly when using "chroot" is security-sensitive

           Security Hotspot
        9. POSIX functions should not be called with arguments that trigger buffer overflows

           Vulnerability
        10. Immediately dangling references and pointers should not be created

           Bug
        11. Server hostnames should be verified during SSL/TLS connections

           Vulnerability
        12. "pthread_mutex_t" should be unlocked in the reverse order they were locked

           Bug
        13. Only valid arguments should be passed to UNIX/POSIX functions

           Code Smell
        14. "pthread_mutex_t" should be properly initialized and destroyed

           Bug
        15. "pthread_mutex_t" should not be locked when already locked, or unlocked when already unlocked

           Bug
        16. Only valid arguments should be passed to stream functions

           Code Smell
        17. Using publicly writable directories is security-sensitive

           Security Hotspot
        18. Using clear-text protocols is security-sensitive

           Security Hotspot
        19. Blocking functions should not be called inside critical sections

           Code Smell
        20. Return value of "setuid" family of functions should always be checked

           Code Smell
        21. Size of variable length arrays should be greater than zero

           Code Smell
        22. "mktemp" family of functions templates should have at least six trailing "X"s

           Code Smell
        23. Appropriate size arguments should be passed to "strncat" and "strlcpy"

           Code Smell
        24. Moved-from objects should not be relied upon

           Code Smell
        25. Server certificates should be verified during SSL/TLS connections

           Vulnerability
        26. Weak SSL/TLS protocols should not be used

           Vulnerability
        27. Integral operations should not overflow

           Bug
        28. Parameter values should be appropriate

           Bug
        29. Stack allocated memory and non-owned memory should not be freed

           Bug
        30. Closed resources should not be accessed

           Bug
        31. Dynamically allocated memory should be released

           Bug
        32. Freed memory should not be used

           Bug
        33. Memory locations should not be released more than once

           Bug
        34. Memory access should be explicitly bounded to prevent buffer overflows

           Bug
        35. Zero should not be a possible denominator

           Bug
        36. XML parsers should not be vulnerable to XXE attacks

           Vulnerability
        37. "nonnull" parameters and return values of "returns_nonnull" functions should not be null

           Bug
        38. Null pointers should not be dereferenced

           Bug
        39. Member variables should be initialized

           Bug
        40. Resources should be closed

           Bug
        41. Unused assignments should be removed

           Code Smell
        42. Appropriate memory de-allocation should be used

           Bug
        43. "Predicates" shall not have "persistent side effects"

           Bug
        44. An object shall not be accessed outside of its lifetime

           Bug
        45. Reads and writes on the same file stream shall be separated by a positioning operation

           Bug
        46. The pointer returned by the C++ Standard Library functions "asctime", "ctime", "gmtime", "localtime", "localeconv", "getenv", "setlocale" or "strerror" must not be used following a subsequent call to the same function

           Bug
        47. The value of an object must not be read before it has been set

           Bug
        48. The right-hand operand of a logical "&&" or "||" operator should not contain "persistent side effects"

           Bug
        49. The built-in relational operators ">", ">=", "<" and "<=" shall not be applied to objects of pointer type, except where they point to elements of the same array

           Bug
        50. Subtraction between pointers shall only be applied to pointers that address elements of the same array

           Bug
        51. Pointer arithmetic shall not form an invalid pointer

           Bug
        52. An object or subobject must not be copied to an overlapping object

           Bug
        53. A value should not be "unnecessarily written" to a local object

           Code Smell
        54. Controlling expressions should not be invariant

           Bug

        A value should not be "unnecessarily written" to a local object

        intentionality - logical
        maintainability
        Code Smell
        • cwe
        • symbolic-execution
        • cert
        • unused
        • misra-c++2023
        • misra-advisory

        Why is this an issue?

        More Info

        This rule is part of MISRA C++:2023.

        Usage of this content is governed by Sonar’s terms and conditions. Redistribution is prohibited.

        Rule 0.1.1 - A value should not be unnecessarily written to a local object

        Category: Advisory

        Analysis: Undecidable,System

        Amplification

        This rule applies to all accesses, either direct or through a pointer or reference, to objects with automatic storage duration that:

        • Have trivially destructible types (including basic types and enumeration types); or
        • Are arrays of trivially destructible types; or
        • Are STL containers (including std::string), where the value_type is trivially destructible.

        The rule also applies to accesses to subobjects or elements of such objects.

        An object is unnecessarily written when on each feasible path:

        • The object is destroyed before being observed; or
        • The object is written to again before being read.

        An object is observed within an expression if its value affects the external state of the program, the control flow of the program, or the value of a different object.

        The following examples illustrate different types of access to an object i:

        int32_t f( int32_t j );
        
        int32_t i = f( 1 );    // Written
        i;                     // Read
        i = 0;                 // Written (even if 'i' was 0 before the assignment)
        auto j = i;            // Read and observed
        ++i;                   // Read and written
        i += 3;                // Read and written
        i = i + j;             // Read and written
        auto k1 = ++i;         // Read, written, read and observed
        auto k2 = i++;         // Read, observed and written
        arr[ i ] = f( 1 );     // Read and observed
        if ( i ) { }           // Read and observed
        ( void )f( i );        // Read and observed
        

        Observing any element of a container is considered to observe the full container and all of its elements. Observing a subobject is considered to observe the full object and all of its subobjects. Additionally, an object that is created outside of an iteration statement is considered to be observed (but not read) at the end of the iteration statement, provided it is also observed during any iteration.

        A function’s compliance with this rule is determined independently of the context in which the function is called. For example, a Boolean parameter is treated as if it may have a value of true or false, even if all the calls expressed in the current program use a value of true — see example f4, below.

        Rationale

        Giving an object a value that is never subsequently used is inefficient, and may indicate that a coding defect is present. Such writes are referred to as dataflow anomalies [1]:

        • A DU (Define–Use) dataflow anomaly is present if a value that is written is never observed;
        • A DD (Define–Define) dataflow anomaly is present if a value overwrites another value before it has been read.

        Within a loop, a value may be written to an object with the intent that it will be observed during the next iteration, meaning that the value written on the last iteration may never be observed. Whilst it is possible to restructure the loop to avoid this behaviour, there is a risk that the resulting code may be of lower quality (less clear, for example). This rule therefore considers observation during any iteration to apply to all values written to such an object, including a value written during the last iteration of a loop that is not actually observed — see example f3, below.

        Observing part of a bigger object is considered to observe the object in its entirety; it is common to have code that operates on objects as a whole (initializing or writing to all subobjects), even if the value of only some of its subobjects are actually read. Requiring fine-grained writes would break encapsulation — see examples f5 and f6, below.

        A function, assuming its preconditions are respected, should always behave as specified. This is true irrespective of the calling context, including possible contexts that are not expressed in the current program. For this reason, path feasibility (within this rule) is determined without taking the actual calling contexts into consideration.

        Exception

        Even though the values passed as arguments to functions are written to their corresponding parameter objects, it is permitted for function parameters to remain unobserved when the function returns. This exception prevents crosstalk with M23_011: MISRA C++ 2023 Rule 0.2.2 which requires, in a decidable way, that function parameters are used. Note that writing to an unread parameter in a function body is a DD anomaly, which is a violation of this rule.

        Example

        int32_t f1( int32_t i )
        {
          auto j = i;       // Non-compliant - j is not observed after being written
        
          i++;              // Non-compliant - i is not observed after being written
        
          return 0;
        }
        
        int32_t f2( int32_t i )
        {
          auto & j = i;     // Rule does not apply to j, which is not an object
        
          j++;              // Compliant - writes object i that is observed in the return
        
          return i;
        }
        
        int32_t f3( int32_t j, int32_t k, int32_t m )
        {
          for ( int32_t i = 0; i < 10; ++i )  // Compliant - i is observed in i < 10
          {
            m = 10;         // Non-compliant - when looping, overwrites incremented value
            ++k;            // Non-compliant - k is never observed
        
            use( j );       // Observation of j inside of the loop
        
            ++j;            // Compliant - observation above is sufficient for final write
        
            ++m;            // Compliant - observed in the return
          }                 // j is considered observed here as it was observed in the loop
        
          return m;
        }
        
        int32_t f4( bool    b,
                    int32_t i,
                    int32_t j )  // Compliant by exception - j is never observed
        {
          i = 0;             // Non-compliant - value passed is overwritten
        
          int32_t k = 4;     // Compliant - value is observed in one feasible path
        
          if ( b )           // Both branches are considered feasible, even if the function
          {                  // is only called with b set to true
            return i;
          }
          else
          {
            return k;
          }
        }
        
        struct Point { int32_t x; int32_t y; int32_t z; int32_t t; };
        
        int32_t f5()
        {
          Point p {};        // Compliant - p and its subobjects are observed in the return
        
          p.x = 2;
          p.x = 3;           // Non-compliant - overwrite the value 2 that is never read
          p.z = 4;           // Compliant - p.z is observed in the return
        
          return p.y;        // Observation of p.y also observes p, p.x, p.z and p.t
        }
        
        int32_t f6()
        {
          std::vector< int32_t > v( 4, 0 );  // Compliant - v and its elements are observed
                                             //             in the return
        
          v[ 0 ] = 2;
          v[ 0 ] = 3;        // Non-compliant - overwrite the value 2 that is never read
          v[ 2 ] = 4;        // Compliant - v[ 2 ] is observed in the return
        
          return v[ 1 ];     // Observation of v[ 1 ] observes v and all of its elements
        }
        
        void f7( std::mutex & m )
        {
          std::scoped_lock lock { m };  // Rule does not apply - destructor is non-trivial
        }
        
        char f8( bool b )
        {
          char c = f( 1 );   // Non-compliant - assigned value never read
        
          if ( b )
          {
            c = 'h';         // The value of c is overwritten here
        
            return c;
          }
          else
          {
            return '\0';     // The value of c is not observed here
          }
        }
        
        void callee( int32_t & ri )
        {
          ri++;              // Rule does not apply - reference is not an object
        }
        
        void caller()
        {
          int32_t i = 0;
        
          callee( i );       // Non-compliant - i written and not subsequently observed
        }
        

        Glossary

        [1] Dataflow anomaly

        The state of a variable at a point in a program can be described using the following terms:

        • Undefined (U) — the value of the variable is indeterminate; and
        • Referenced ® — the variable is used in some way (e.g. in an expression); and
        • Defined (D) — the variable is explicitly initialized or assigned a value.

        Given the above, the following dataflow anomalies can be defined:

        • UR dataflow anomaly — variable not assigned a value before the specified use; and
        • DU dataflow anomaly — variable is assigned a value that is never subsequently used; and
        • DD dataflow anomaly — variable is assigned a value twice with no intermediate use.

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