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C++

C++ static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C++ code

  • All rules 674
  • Vulnerability13
  • Bug139
  • Security Hotspot19
  • Code Smell503

  • Quick Fix 91
Filtered: 24 rules found
since-c++17
    Impact
      Clean code attribute
        1. The optional init-statement in a control statements should only be used to declare variables

           Code Smell
        2. Assigning to an optional should directly target the optional

           Bug
        3. "try_emplace" should be used with "std::map" and "std::unordered_map"

           Code Smell
        4. "auto" should be used for non-type template parameter

           Code Smell
        5. Use "std::variant" instead of unions with non-trivial types.

           Code Smell
        6. "std::optional" member function "value_or" should be used

           Code Smell
        7. "std::byte" should be used when you need byte-oriented memory access

           Code Smell
        8. Inline variables should be used to declare global variables in header files

           Code Smell
        9. "if constexpr" should be preferred to overloading for metaprogramming

           Code Smell
        10. "[*this]" should be used to capture the current object by copy

           Code Smell
        11. "std::uncaught_exception" should not be used

           Code Smell
        12. "static_assert" with no message should be used over "static_assert" with empty or redundant message

           Code Smell
        13. Redundant class template arguments should not be used

           Code Smell
        14. "std::filesystem::path" should be used to represent a file path

           Code Smell
        15. "std::string_view" should be used to pass a read-only string to a function

           Code Smell
        16. Fold expressions should be used instead of recursive template instantiations

           Code Smell
        17. [[nodiscard]] should be used when the return value of a function should not be ignored

           Code Smell
        18. "as_const" should be used to make a value constant

           Code Smell
        19. Structured binding should be used

           Code Smell
        20. "if" and "switch" initializer should be used to reduce scope of variables

           Code Smell
        21. "std::visit" should be used to switch on the type of the current value in a "std::variant"

           Code Smell
        22. "std::scoped_lock" should be created with constructor arguments

           Bug
        23. "std::scoped_lock" should be used instead of "std::lock_guard"

           Code Smell
        24. Concise syntax should be used for concatenatable namespaces

           Code Smell

        "std::filesystem::path" should be used to represent a file path

        intentionality - clear
        maintainability
        Code Smell
        • performance
        • since-c++17
        • clumsy

        Why is this an issue?

        More Info

        Introduced in C++17, the class std::filesystem::path can store a file path. Compared to a regular string, it offers several advantages:

        • Having a dedicated type makes the intention clear
        • This class stores the path with an encoding that is appropriate to the OS where the program runs
        • It provides several functions that make it more convenient to manipulate than a string (for instance, operator/ for concatenations)
        • It provides a normalized way to specify the path, easing the portability of the code (on Windows and Linux, the native way is equivalent to the normalized way, which reduces overhead).

        This rule raises an issue when the same string is converted several times to a path because it indicates that a single path object could have been used in all occurrences. It can also be more efficient since conversion from string to path may require a change of encoding and memory allocation.

        Noncompliant code example

        std::string getUserData();
        namespace fs = std::filesystem;
        void f() {
          std::string const filePath = getUserData();
          if (fs::exists(filePath)) {
            logTime(fs::last_write_time(filePath)); // Noncompliant
          }
        }
        

        Compliant solution

        std::string getUserData();
        namespace fs = std::filesystem;
        void f() {
          fs::path const filePath = getUserData();
          if (fs::exists(filePath) {
            logTime(fs::last_write_time(filePath)); // Compliant
          }
        }
        
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          Available Since
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