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C++

C++ static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C++ code

  • All rules 674
  • Vulnerability13
  • Bug139
  • Security Hotspot19
  • Code Smell503

  • Quick Fix 91
Filtered: 24 rules found
since-c++17
    Impact
      Clean code attribute
        1. The optional init-statement in a control statements should only be used to declare variables

           Code Smell
        2. Assigning to an optional should directly target the optional

           Bug
        3. "try_emplace" should be used with "std::map" and "std::unordered_map"

           Code Smell
        4. "auto" should be used for non-type template parameter

           Code Smell
        5. Use "std::variant" instead of unions with non-trivial types.

           Code Smell
        6. "std::optional" member function "value_or" should be used

           Code Smell
        7. "std::byte" should be used when you need byte-oriented memory access

           Code Smell
        8. Inline variables should be used to declare global variables in header files

           Code Smell
        9. "if constexpr" should be preferred to overloading for metaprogramming

           Code Smell
        10. "[*this]" should be used to capture the current object by copy

           Code Smell
        11. "std::uncaught_exception" should not be used

           Code Smell
        12. "static_assert" with no message should be used over "static_assert" with empty or redundant message

           Code Smell
        13. Redundant class template arguments should not be used

           Code Smell
        14. "std::filesystem::path" should be used to represent a file path

           Code Smell
        15. "std::string_view" should be used to pass a read-only string to a function

           Code Smell
        16. Fold expressions should be used instead of recursive template instantiations

           Code Smell
        17. [[nodiscard]] should be used when the return value of a function should not be ignored

           Code Smell
        18. "as_const" should be used to make a value constant

           Code Smell
        19. Structured binding should be used

           Code Smell
        20. "if" and "switch" initializer should be used to reduce scope of variables

           Code Smell
        21. "std::visit" should be used to switch on the type of the current value in a "std::variant"

           Code Smell
        22. "std::scoped_lock" should be created with constructor arguments

           Bug
        23. "std::scoped_lock" should be used instead of "std::lock_guard"

           Code Smell
        24. Concise syntax should be used for concatenatable namespaces

           Code Smell

        [[nodiscard]] should be used when the return value of a function should not be ignored

        consistency - conventional
        maintainability
        Code Smell
        • since-c++17
        • suspicious

        Why is this an issue?

        C++17 introduced [[nodiscard]] attribute. When you declare a function [[nodiscard]], you indicate that its return value should not be ignored. This can help prevent bugs related to:

        • Memory leak, in case the function returns a pointer to unmanaged memory
        • Performance, in case the discarded value is costly to construct
        • Security, in case the return value indicates an error condition that needs to be taken into account

        If the return value is ignored, the compiler is encouraged to issue a warning. Also, our analyzer will raise an issue, see S5277.

        Note that you can declare an enumeration or class nodiscard. In that case, the compiler will warn if the ignored value is coming from a function that returns a nodiscard enumeration or class by value.

        This rule will suggest adding the [[nodiscard]] attribute to functions with no side effects that return a value.

        Noncompliant code example

        struct A {
          std::string name;
          std::string& getName() { return name;} // Noncompliant
          std::string const& getName() const {return name;} // Noncompliant
        };
        
        int sum(int x, int y) { // Noncompliant
          return x + y;
        }
        

        Compliant solution

        struct A {
          std::string name;
          [[nodiscard]] std::string& getName() { return name;} // Compliant
          [[nodiscard]] std::string const& getName() const {return name;} // Compliant
        
        };
        
        [[nodiscard]] int sum(int x, int y) { // Compliant
          return x + y;
        }
        
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          Available Since
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