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C++

C++ static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C++ code

  • All rules 674
  • Vulnerability13
  • Bug139
  • Security Hotspot19
  • Code Smell503

  • Quick Fix 91
Filtered: 10 rules found
redundant
    Impact
      Clean code attribute
        1. "constexpr" functions should not be declared "inline"

           Code Smell
        2. Declaration specifiers should not be redundant

           Bug
        3. "const" and "volatile" should not be used in "enum" declarations

           Code Smell
        4. "static" should not be used in unnamed namespaces

           Code Smell
        5. "inline" should not be used redundantly

           Code Smell
        6. Base class access specifiers should not be redundant

           Code Smell
        7. Access specifiers should not be redundant

           Code Smell
        8. Forward declarations should not be redundant

           Code Smell
        9. Redundant casts should not be used

           Code Smell
        10. Overriding member functions should do more than simply call the same member in the base class

           Code Smell

        Overriding member functions should do more than simply call the same member in the base class

        intentionality - clear
        maintainability
        Code Smell
        Quick FixIDE quick fixes available with SonarQube for IDE
        • redundant
        • clumsy

        Why is this an issue?

        Overriding a function just to call the overridden function from the base class without performing any other actions can be useless and misleading.

        There are cases when it is justified because redeclaring the function allows some side effects:

        • Changing the visibility of the function in the derived class
        • Preventing the base class function from being hidden by an overload added in the derived class (a using-declaration could have the same effect)
        • To resolve ambiguities in cases of multiple inheritance
        • To make an inherited function final

        This rule raises an issue when an override not in one of the abovementioned situations only calls the overridden function, directly forwarding its arguments.

        Noncompliant code example

        class Base {
        public:
          virtual void f();
        };
        
        class Derived : public Base {
        public:
          virtual void f() {
            Base::f(); // Noncompliant
          }
        };
        

        Compliant solution

        class Base {
        public:
          virtual void f();
        };
        
        class Derived : public Base {
        };
        

        or

        class Base {
        public:
          void f();
        };
        
        class Derived : public Base {
        private: // Compliant: change of visibility
          virtual void f() {
            Base::f();
          }
        };
        

        or

        class Base {
        public:
          void f();
        };
        
        class Derived : public Base {
        public:
          void f(int i);
          void f() { // Compliant: prevents hiding by f(int)
            Base::f();
          }
        };
        

        or

        class Base {
        public:
          virtual void f();
        };
        
        class Derived : public Base {
        public:
          void f() final { // Compliant: cannot be overridden by derived classes
            Base::f();
          }
        };
        
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