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C++

C++ static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C++ code

  • All rules 798
  • Vulnerability14
  • Bug173
  • Security Hotspot19
  • Code Smell592

  • Quick Fix 99
Filtered: 5 rules found
misra-mandatory
    Impact
      Clean code attribute
        1. The pointers returned by the C++ Standard Library functions "localeconv", "getenv", "setlocale" or "strerror" must only be used as if they have pointer to const-qualified type

           Bug
        2. The pointer returned by the C++ Standard Library functions "asctime", "ctime", "gmtime", "localtime", "localeconv", "getenv", "setlocale" or "strerror" must not be used following a subsequent call to the same function

           Bug
        3. The value of an object must not be read before it has been set

           Bug
        4. A function must not return a reference or a pointer to a local variable with automatic storage duration

           Bug
        5. An object or subobject must not be copied to an overlapping object

           Bug

        An object or subobject must not be copied to an overlapping object

        intentionality - logical
        reliability
        Bug
        • symbolic-execution
        • unpredictable
        • misra-c++2023
        • misra-mandatory

        Why is this an issue?

        This rule is part of MISRA C++:2023.

        Usage of this content is governed by Sonar’s terms and conditions. Redistribution is prohibited.

        Rule 8.18.1 - An object or subobject must not be copied to an overlapping object

        [expr.ass] Undefined 8

        Category: Mandatory

        Analysis: Undecidable,System

        Amplification

        This rule applies when:

        • A member of a union is copied to a different member of the same union; or
        • A slice of an array is copied to an overlapping slice of the same array using memcpy.

        Rationale

        Copying between members of the same union object may result in undefined behaviour.

        If part of an array is to be copied to another part of the same array (e.g. when moving elements 1 to 10 to elements 0 to 9), then std::memcpy may overwrite an element before it has been copied, as there is no guarantee of the order in which they are copied. By contrast, std::memmove is guaranteed to handle the overlap appropriately.

        Example

        The use of unions in the following example is a violation of M23_158: MISRA C++ 2023 Rule 12.3.1.

        void f1( void )
        {
          union
          {
            int16_t i;
            int32_t j;
          } a = { 0 };
        
          a.i = a.i;         // Rule does not apply - same member
          a.j = a.i;         // Non-compliant
        }
        
        void f2( std::array< int16_t, 20 > & a )
        {
          memcpy ( &a[ 0 ], &a[ 1 ], 10u * sizeof ( a[ 0 ] ) );  // Non-compliant
          memmove( &a[ 0 ], &a[ 1 ], 10u * sizeof ( a[ 0 ] ) );  // Rule does not apply
          memcpy ( &a[ 1 ], &a[ 0 ], 10u * sizeof ( a[ 0 ] ) );  // Non-compliant
          memmove( &a[ 1 ], &a[ 0 ], 10u * sizeof ( a[ 0 ] ) );  // Rule does not apply
          memcpy ( &a[ 0 ], &a[ 5 ],  5u * sizeof ( a[ 0 ] ) );  // Compliant - no overlap
        }
        

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