This rule is part of MISRA C++:2023.
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Rule 0.1.1 - A value should not be unnecessarily written to a local object
Category: Advisory
Analysis: Undecidable,System
Amplification
This rule applies to all accesses, either direct or through a pointer or reference, to objects with automatic storage duration that:
- Have trivially destructible types (including basic types and enumeration types); or
- Are arrays of trivially destructible types; or
- Are STL containers (including
std::string), where the value_type is trivially destructible.
The rule also applies to accesses to subobjects or elements of such objects.
An object is unnecessarily written when on each feasible path:
- The object is destroyed before being observed; or
- The object is written to again before being read.
An object is observed within an expression if its value affects the external state of the program, the control flow of the program, or the
value of a different object.
The following examples illustrate different types of access to an object i:
int32_t f( int32_t j );
int32_t i = f( 1 ); // Written
i; // Read
i = 0; // Written (even if 'i' was 0 before the assignment)
auto j = i; // Read and observed
++i; // Read and written
i += 3; // Read and written
i = i + j; // Read and written
auto k1 = ++i; // Read, written, read and observed
auto k2 = i++; // Read, observed and written
arr[ i ] = f( 1 ); // Read and observed
if ( i ) { } // Read and observed
( void )f( i ); // Read and observed
Observing any element of a container is considered to observe the full container and all of its elements. Observing a
subobject is considered to observe the full object and all of its subobjects. Additionally, an object that is created outside of an
iteration statement is considered to be observed (but not read) at the end of the iteration statement, provided it is also
observed during any iteration.
A function’s compliance with this rule is determined independently of the context in which the function is called. For example, a Boolean parameter
is treated as if it may have a value of true or false, even if all the calls expressed in the current program use a value of
true — see example f4, below.
Rationale
Giving an object a value that is never subsequently used is inefficient, and may indicate that a coding defect is present. Such writes are referred
to as dataflow anomalies [1]:
- A DU (Define–Use) dataflow anomaly is present if a value that is written is never observed;
- A DD (Define–Define) dataflow anomaly is present if a value overwrites another value before it has been read.
Within a loop, a value may be written to an object with the intent that it will be observed during the next iteration, meaning that the
value written on the last iteration may never be observed. Whilst it is possible to restructure the loop to avoid this behaviour, there is a
risk that the resulting code may be of lower quality (less clear, for example). This rule therefore considers observation during any
iteration to apply to all values written to such an object, including a value written during the last iteration of a loop that is not actually
observed — see example f3, below.
Observing part of a bigger object is considered to observe the object in its entirety; it is common to have code that operates on
objects as a whole (initializing or writing to all subobjects), even if the value of only some of its subobjects are actually read. Requiring
fine-grained writes would break encapsulation — see examples f5 and f6, below.
A function, assuming its preconditions are respected, should always behave as specified. This is true irrespective of the calling context,
including possible contexts that are not expressed in the current program. For this reason, path feasibility (within this rule) is determined without
taking the actual calling contexts into consideration.
Exception
Even though the values passed as arguments to functions are written to their corresponding parameter objects, it is permitted for function
parameters to remain unobserved when the function returns. This exception prevents crosstalk with M23_011: MISRA C++ 2023
Rule 0.2.2 which requires, in a decidable way, that function parameters are used. Note that writing to an unread parameter in a function body is
a DD anomaly, which is a violation of this rule.
Example
int32_t f1( int32_t i )
{
auto j = i; // Non-compliant - j is not observed after being written
i++; // Non-compliant - i is not observed after being written
return 0;
}
int32_t f2( int32_t i )
{
auto & j = i; // Rule does not apply to j, which is not an object
j++; // Compliant - writes object i that is observed in the return
return i;
}
int32_t f3( int32_t j, int32_t k, int32_t m )
{
for ( int32_t i = 0; i < 10; ++i ) // Compliant - i is observed in i < 10
{
m = 10; // Non-compliant - when looping, overwrites incremented value
++k; // Non-compliant - k is never observed
use( j ); // Observation of j inside of the loop
++j; // Compliant - observation above is sufficient for final write
++m; // Compliant - observed in the return
} // j is considered observed here as it was observed in the loop
return m;
}
int32_t f4( bool b,
int32_t i,
int32_t j ) // Compliant by exception - j is never observed
{
i = 0; // Non-compliant - value passed is overwritten
int32_t k = 4; // Compliant - value is observed in one feasible path
if ( b ) // Both branches are considered feasible, even if the function
{ // is only called with b set to true
return i;
}
else
{
return k;
}
}
struct Point { int32_t x; int32_t y; int32_t z; int32_t t; };
int32_t f5()
{
Point p {}; // Compliant - p and its subobjects are observed in the return
p.x = 2;
p.x = 3; // Non-compliant - overwrite the value 2 that is never read
p.z = 4; // Compliant - p.z is observed in the return
return p.y; // Observation of p.y also observes p, p.x, p.z and p.t
}
int32_t f6()
{
std::vector< int32_t > v( 4, 0 ); // Compliant - v and its elements are observed
// in the return
v[ 0 ] = 2;
v[ 0 ] = 3; // Non-compliant - overwrite the value 2 that is never read
v[ 2 ] = 4; // Compliant - v[ 2 ] is observed in the return
return v[ 1 ]; // Observation of v[ 1 ] observes v and all of its elements
}
void f7( std::mutex & m )
{
std::scoped_lock lock { m }; // Rule does not apply - destructor is non-trivial
}
char f8( bool b )
{
char c = f( 1 ); // Non-compliant - assigned value never read
if ( b )
{
c = 'h'; // The value of c is overwritten here
return c;
}
else
{
return '\0'; // The value of c is not observed here
}
}
void callee( int32_t & ri )
{
ri++; // Rule does not apply - reference is not an object
}
void caller()
{
int32_t i = 0;
callee( i ); // Non-compliant - i written and not subsequently observed
}
Glossary
[1] Dataflow anomaly
The state of a variable at a point in a program can be described using the following terms:
- Undefined (U) — the value of the variable is indeterminate; and
- Referenced ® — the variable is used in some way (e.g. in an expression); and
- Defined (D) — the variable is explicitly initialized or assigned a value.
Given the above, the following dataflow anomalies can be defined:
- UR dataflow anomaly — variable not assigned a value before the specified use; and
- DU dataflow anomaly — variable is assigned a value that is never subsequently used; and
- DD dataflow anomaly — variable is assigned a value twice with no intermediate use.
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