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C++

C++ static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C++ code

  • All rules 798
  • Vulnerability14
  • Bug173
  • Security Hotspot19
  • Code Smell592

  • Quick Fix 99
Filtered: 50 rules found
misra-advisory
    Impact
      Clean code attribute
        1. Floating-point arithmetic should be used appropriately

           Bug
        2. The "goto" statement should not be used

           Code Smell
        3. "Legacy for statements" should be "simple"

           Code Smell
        4. The built-in unary "+" operator should not be used

           Code Smell
        5. "User-provided" copy and move member functions of a class should have appropriate signatures

           Code Smell
        6. "Symmetrical operators" should only be implemented as non-member functions

           Code Smell
        7. Member functions returning references to their object should be "ref-qualified" appropriately

           Code Smell
        8. "std::vector" should not be specialized with "bool"

           Code Smell
        9. Variables of array type should not be declared

           Code Smell
        10. "Unscoped enumerations" should not be declared

           Code Smell
        11. Functions with "limited visibility" should be "used" at least once

           Code Smell
        12. All variables should be initialized

           Code Smell
        13. The raw pointer constructors of "std::shared_ptr" and "std::unique_ptr" should not be used

           Code Smell
        14. All direct, non-static data members of a class should be initialized before the class object is "accessible"

           Code Smell
        15. Variables should be captured explicitly in a non-"transient lambda"

           Code Smell
        16. Deprecated features should not be used

           Code Smell
        17. "Dynamic memory" should not be used

           Code Smell
        18. The "#pragma" directive and the "_Pragma" operator should not be used

           Code Smell
        19. The "#" and "##" preprocessor operators should not be used

           Code Smell
        20. Program-terminating functions should not be used

           Code Smell
        21. A "noexcept" function should not attempt to propagate an exception to the calling function

           Bug
        22. There should be at least one exception handler to catch all otherwise unhandled exceptions

           Bug
        23. All constructors of a class should explicitly initialize all of its virtual base classes and immediate base classes

           Code Smell
        24. Non-static data members should be either all "private" or all "public"

           Code Smell
        25. Classes should not be inherited virtually

           Code Smell
        26. Bit-fields should not be declared

           Code Smell
        27. A "declaration" should not declare more than one variable or member variable

           Code Smell
        28. There should be no unnamed namespaces in "header files"

           Code Smell
        29. The only "declarations" in the global namespace should be "main", namespace declarations and "extern "C"" declarations

           Code Smell
        30. The target type of a pointer or "lvalue" reference parameter should be const-qualified appropriately

           Code Smell
        31. The result of an assignment operator should not be "used"

           Code Smell
        32. An unsigned arithmetic operation with constant operands should not wrap

           Bug
        33. The comma operator should not be used

           Code Smell
        34. The right-hand operand of a logical "&&" or "||" operator should not contain "persistent side effects"

           Bug
        35. The built-in unary "-" operator should not be applied to an expression of unsigned type

           Bug
        36. A cast should not convert a pointer type to an integral type

           Code Smell
        37. The "declaration" of an object should contain no more than two levels of pointer indirection

           Code Smell
        38. Parentheses should be used to make the meaning of an expression appropriately explicit

           Code Smell
        39. The names of the "standard signed integer types" and "standard unsigned integer types" should not be used

           Code Smell
        40. Internal linkage should be specified appropriately

           Code Smell
        41. A function or object with external linkage should be "introduced" in a "header file"

           Code Smell
        42. When an array with external linkage is declared, its size should be explicitly specified

           Code Smell
        43. "#undef" should only be used for macros defined previously in the same file

           Code Smell
        44. "#include" directives should only be preceded by preprocessor directives or comments

           Code Smell
        45. Sections of code should not be "commented out"

           Code Smell
        46. "Trigraph-like sequences" should not be used

           Code Smell
        47. A value should not be "unnecessarily written" to a local object

           Code Smell
        48. Types with "limited visibility" should be "used" at least once

           Code Smell
        49. Variables with "limited visibility" should be "used" at least once

           Code Smell
        50. Controlling expressions should not be invariant

           Bug

        A value should not be "unnecessarily written" to a local object

        intentionality - logical
        maintainability
        Code Smell
        • cwe
        • symbolic-execution
        • cert
        • unused
        • misra-c++2023
        • misra-advisory

        Why is this an issue?

        More Info

        This rule is part of MISRA C++:2023.

        Usage of this content is governed by Sonar’s terms and conditions. Redistribution is prohibited.

        Rule 0.1.1 - A value should not be unnecessarily written to a local object

        Category: Advisory

        Analysis: Undecidable,System

        Amplification

        This rule applies to all accesses, either direct or through a pointer or reference, to objects with automatic storage duration that:

        • Have trivially destructible types (including basic types and enumeration types); or
        • Are arrays of trivially destructible types; or
        • Are STL containers (including std::string), where the value_type is trivially destructible.

        The rule also applies to accesses to subobjects or elements of such objects.

        An object is unnecessarily written when on each feasible path:

        • The object is destroyed before being observed; or
        • The object is written to again before being read.

        An object is observed within an expression if its value affects the external state of the program, the control flow of the program, or the value of a different object.

        The following examples illustrate different types of access to an object i:

        int32_t f( int32_t j );
        
        int32_t i = f( 1 );    // Written
        i;                     // Read
        i = 0;                 // Written (even if 'i' was 0 before the assignment)
        auto j = i;            // Read and observed
        ++i;                   // Read and written
        i += 3;                // Read and written
        i = i + j;             // Read and written
        auto k1 = ++i;         // Read, written, read and observed
        auto k2 = i++;         // Read, observed and written
        arr[ i ] = f( 1 );     // Read and observed
        if ( i ) { }           // Read and observed
        ( void )f( i );        // Read and observed
        

        Observing any element of a container is considered to observe the full container and all of its elements. Observing a subobject is considered to observe the full object and all of its subobjects. Additionally, an object that is created outside of an iteration statement is considered to be observed (but not read) at the end of the iteration statement, provided it is also observed during any iteration.

        A function’s compliance with this rule is determined independently of the context in which the function is called. For example, a Boolean parameter is treated as if it may have a value of true or false, even if all the calls expressed in the current program use a value of true — see example f4, below.

        Rationale

        Giving an object a value that is never subsequently used is inefficient, and may indicate that a coding defect is present. Such writes are referred to as dataflow anomalies [1]:

        • A DU (Define–Use) dataflow anomaly is present if a value that is written is never observed;
        • A DD (Define–Define) dataflow anomaly is present if a value overwrites another value before it has been read.

        Within a loop, a value may be written to an object with the intent that it will be observed during the next iteration, meaning that the value written on the last iteration may never be observed. Whilst it is possible to restructure the loop to avoid this behaviour, there is a risk that the resulting code may be of lower quality (less clear, for example). This rule therefore considers observation during any iteration to apply to all values written to such an object, including a value written during the last iteration of a loop that is not actually observed — see example f3, below.

        Observing part of a bigger object is considered to observe the object in its entirety; it is common to have code that operates on objects as a whole (initializing or writing to all subobjects), even if the value of only some of its subobjects are actually read. Requiring fine-grained writes would break encapsulation — see examples f5 and f6, below.

        A function, assuming its preconditions are respected, should always behave as specified. This is true irrespective of the calling context, including possible contexts that are not expressed in the current program. For this reason, path feasibility (within this rule) is determined without taking the actual calling contexts into consideration.

        Exception

        Even though the values passed as arguments to functions are written to their corresponding parameter objects, it is permitted for function parameters to remain unobserved when the function returns. This exception prevents crosstalk with M23_011: MISRA C++ 2023 Rule 0.2.2 which requires, in a decidable way, that function parameters are used. Note that writing to an unread parameter in a function body is a DD anomaly, which is a violation of this rule.

        Example

        int32_t f1( int32_t i )
        {
          auto j = i;       // Non-compliant - j is not observed after being written
        
          i++;              // Non-compliant - i is not observed after being written
        
          return 0;
        }
        
        int32_t f2( int32_t i )
        {
          auto & j = i;     // Rule does not apply to j, which is not an object
        
          j++;              // Compliant - writes object i that is observed in the return
        
          return i;
        }
        
        int32_t f3( int32_t j, int32_t k, int32_t m )
        {
          for ( int32_t i = 0; i < 10; ++i )  // Compliant - i is observed in i < 10
          {
            m = 10;         // Non-compliant - when looping, overwrites incremented value
            ++k;            // Non-compliant - k is never observed
        
            use( j );       // Observation of j inside of the loop
        
            ++j;            // Compliant - observation above is sufficient for final write
        
            ++m;            // Compliant - observed in the return
          }                 // j is considered observed here as it was observed in the loop
        
          return m;
        }
        
        int32_t f4( bool    b,
                    int32_t i,
                    int32_t j )  // Compliant by exception - j is never observed
        {
          i = 0;             // Non-compliant - value passed is overwritten
        
          int32_t k = 4;     // Compliant - value is observed in one feasible path
        
          if ( b )           // Both branches are considered feasible, even if the function
          {                  // is only called with b set to true
            return i;
          }
          else
          {
            return k;
          }
        }
        
        struct Point { int32_t x; int32_t y; int32_t z; int32_t t; };
        
        int32_t f5()
        {
          Point p {};        // Compliant - p and its subobjects are observed in the return
        
          p.x = 2;
          p.x = 3;           // Non-compliant - overwrite the value 2 that is never read
          p.z = 4;           // Compliant - p.z is observed in the return
        
          return p.y;        // Observation of p.y also observes p, p.x, p.z and p.t
        }
        
        int32_t f6()
        {
          std::vector< int32_t > v( 4, 0 );  // Compliant - v and its elements are observed
                                             //             in the return
        
          v[ 0 ] = 2;
          v[ 0 ] = 3;        // Non-compliant - overwrite the value 2 that is never read
          v[ 2 ] = 4;        // Compliant - v[ 2 ] is observed in the return
        
          return v[ 1 ];     // Observation of v[ 1 ] observes v and all of its elements
        }
        
        void f7( std::mutex & m )
        {
          std::scoped_lock lock { m };  // Rule does not apply - destructor is non-trivial
        }
        
        char f8( bool b )
        {
          char c = f( 1 );   // Non-compliant - assigned value never read
        
          if ( b )
          {
            c = 'h';         // The value of c is overwritten here
        
            return c;
          }
          else
          {
            return '\0';     // The value of c is not observed here
          }
        }
        
        void callee( int32_t & ri )
        {
          ri++;              // Rule does not apply - reference is not an object
        }
        
        void caller()
        {
          int32_t i = 0;
        
          callee( i );       // Non-compliant - i written and not subsequently observed
        }
        

        Glossary

        [1] Dataflow anomaly

        The state of a variable at a point in a program can be described using the following terms:

        • Undefined (U) — the value of the variable is indeterminate; and
        • Referenced ® — the variable is used in some way (e.g. in an expression); and
        • Defined (D) — the variable is explicitly initialized or assigned a value.

        Given the above, the following dataflow anomalies can be defined:

        • UR dataflow anomaly — variable not assigned a value before the specified use; and
        • DU dataflow anomaly — variable is assigned a value that is never subsequently used; and
        • DD dataflow anomaly — variable is assigned a value twice with no intermediate use.

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