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C++

C++ static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C++ code

  • All rules 674
  • Vulnerability13
  • Bug139
  • Security Hotspot19
  • Code Smell503

  • Quick Fix 91
Filtered: 12 rules found
error-handling
    Impact
      Clean code attribute
        1. Move and swap operations should be "noexcept"

           Code Smell
        2. Exceptions should not be thrown in "noexcept" functions

           Code Smell
        3. Non-exception types should not be caught

           Code Smell
        4. Non-exception types should not be thrown

           Code Smell
        5. Destructors should be "noexcept"

           Bug
        6. General "catch" clauses should not be used

           Code Smell
        7. "catch" clauses should do more than rethrow

           Code Smell
        8. Exceptions should not be ignored

           Code Smell
        9. Exception specifications should not be used

           Code Smell
        10. Generic exceptions should not be caught

           Code Smell
        11. Try-catch blocks should not be nested

           Code Smell
        12. Generic exceptions should never be thrown

           Code Smell

        Move and swap operations should be "noexcept"

        intentionality - efficient
        maintainability
        Code Smell
        • cppcoreguidelines
        • error-handling
        • since-c++11

        Why is this an issue?

        More Info

        Move operations (move constructor, move assignment operator) are about efficiently transferring resource ownership. When transferring resources from the source, you don’t have to allocate any memory or perform any other operation that might fail. This is why most people will expect move operations to be non-throwing.

        Additionally, if a move operation fails, the source object can have been partially altered by the move, making recovery very tricky or just impossible. Therefore, to ensure robustness, some functions (for instance, std::move_if_noexcept, used by std::vector) will decide to copy your object if its move operations are not decorated with noexcept. This can significantly slow down your program.

        If you can not implement your move operations so that they never throw, you may only provide copy operations that will be safer to use.

        Swap operations are similar to move operations in that they should be equivalent to moving two objects into each other. So if you add a swap function to your type, it should be noexcept too.

        Note that you should not write your move operations for most classes but rely on the "Rule-of-Zero" (S3624).

        This rule raises an issue when a move or swap operation is not noexcept, which can happen in two cases:

        • The operation is user-defined and is not unconditionally declared as noexcept,
        • The operation is implicitly defined, and one of the class’s base classes or member variables does not have noexcept move operations.

        Noncompliant code example

        struct A {
          A (A const &a);
          A (A && a); // Noncompliant
          ~A();
          A &operator=(A const &a);
          A &operator=(A &&a); // Noncompliant
        };
        
        void swap(A& a1, A& a2); // Noncompliant
        

        Compliant solution

        struct A {
          A (A const &a);
          A (A && a) noexcept;
          ~A();
          A &operator=(A const &a);
          A &operator=(A &&a) noexcept;
        };
        
        void swap(A& a1, A& a2) noexcept;
        
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          Developer Edition
          Available Since
          9.1

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