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C

C static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C code

  • All rules 420
  • Vulnerability14
  • Bug111
  • Security Hotspot19
  • Code Smell276

  • Quick Fix 27
Filtered: 45 rules found
symbolic-execution
    Impact
      Clean code attribute
        1. The address of an automatic object should not be assigned to another object that may persist after the first object has ceased to exist

           Bug
        2. Variables should be initialized before use

           Bug
        3. Variables should not be accessed outside of their scope

           Bug
        4. Account validity should be verified when authenticating users with PAM

           Vulnerability
        5. Changing directories improperly when using "chroot" is security-sensitive

           Security Hotspot
        6. POSIX functions should not be called with arguments that trigger buffer overflows

           Vulnerability
        7. Server hostnames should be verified during SSL/TLS connections

           Vulnerability
        8. "pthread_mutex_t" should be unlocked in the reverse order they were locked

           Bug
        9. Only valid arguments should be passed to UNIX/POSIX functions

           Code Smell
        10. "pthread_mutex_t" should be properly initialized and destroyed

           Bug
        11. "pthread_mutex_t" should not be locked when already locked, or unlocked when already unlocked

           Bug
        12. Only valid arguments should be passed to stream functions

           Code Smell
        13. Using publicly writable directories is security-sensitive

           Security Hotspot
        14. Using clear-text protocols is security-sensitive

           Security Hotspot
        15. Blocking functions should not be called inside critical sections

           Code Smell
        16. Return value of "setuid" family of functions should always be checked

           Code Smell
        17. Size of variable length arrays should be greater than zero

           Code Smell
        18. "mktemp" family of functions templates should have at least six trailing "X"s

           Code Smell
        19. Appropriate size arguments should be passed to "strncat" and "strlcpy"

           Code Smell
        20. Server certificates should be verified during SSL/TLS connections

           Vulnerability
        21. Weak SSL/TLS protocols should not be used

           Vulnerability
        22. Integral operations should not overflow

           Bug
        23. Parameter values should be appropriate

           Bug
        24. Stack allocated memory and non-owned memory should not be freed

           Bug
        25. Closed resources should not be accessed

           Bug
        26. Dynamically allocated memory should be released

           Bug
        27. Freed memory should not be used

           Bug
        28. Memory locations should not be released more than once

           Bug
        29. Memory access should be explicitly bounded to prevent buffer overflows

           Bug
        30. Zero should not be a possible denominator

           Bug
        31. XML parsers should not be vulnerable to XXE attacks

           Vulnerability
        32. "nonnull" parameters and return values of "returns_nonnull" functions should not be null

           Bug
        33. Null pointers should not be dereferenced

           Bug
        34. Resources should be closed

           Bug
        35. Unused assignments should be removed

           Code Smell
        36. Reads and writes on the same file stream shall be separated by a positioning operation

           Bug
        37. The pointer returned by the C++ Standard Library functions "asctime", "ctime", "gmtime", "localtime", "localeconv", "getenv", "setlocale" or "strerror" must not be used following a subsequent call to the same function

           Bug
        38. The value of an object must not be read before it has been set

           Bug
        39. The right-hand operand of a logical "&&" or "||" operator should not contain "persistent side effects"

           Bug
        40. The built-in relational operators ">", ">=", "<" and "<=" shall not be applied to objects of pointer type, except where they point to elements of the same array

           Bug
        41. Subtraction between pointers shall only be applied to pointers that address elements of the same array

           Bug
        42. Pointer arithmetic shall not form an invalid pointer

           Bug
        43. An object or subobject must not be copied to an overlapping object

           Bug
        44. A value should not be "unnecessarily written" to a local object

           Code Smell
        45. Controlling expressions should not be invariant

           Bug

        The right-hand operand of a logical "&&" or "||" operator should not contain "persistent side effects"

        intentionality - logical
        reliability
        security
        Bug
        • symbolic-execution
        • misra-c++2023
        • misra-advisory

        Why is this an issue?

        More Info

        This rule is part of MISRA C++:2023.

        Usage of this content is governed by Sonar’s terms and conditions. Redistribution is prohibited.

        Rule 8.14.1 - The right-hand operand of a logical && or || operator should not contain persistent side effects [1]

        Category: Advisory

        Analysis: Undecidable,System

        Rationale

        The evaluation of the right-hand operand of the && and || operators is conditional on the value of the left-hand operand. If the right-hand operand contains side effects then those side effects may or may not occur, which may be contrary to developer expectations.

        If evaluation of the right-hand operand would produce side effects which are not persistent at the point in the program where the expression occurs then it does not matter whether the right-hand operand is evaluated or not.

        The term persistent side effect [1] is defined in [[|glossary:chapter:Appendix]].

        Example

        uint16_t f( uint16_t y )              // The side effects within f are not
        {                                     // persistent, as seen by the caller
          uint16_t temp = y;
        
          temp = y + 0x8080U;
        
          return temp;
        }
        
        uint16_t h( uint16_t y )
        {
          static uint16_t temp = 0;
        
          temp = y + temp;                    // This side effect is persistent
        
          return temp;
        }
        
        void g( bool ishigh )
        {
          if ( ishigh && ( a == f( x ) ) )    // Compliant - f() has no persistent
          {                                   //             side effects
          }
        
          if ( ishigh && ( a == h( x ) ) )    // Non-compliant - h() has a persistent
          {                                   //                 side effect
          }
        }
        
        volatile uint16_t v;
                 uint16_t x;
        
        if ( ( x == 0u ) || ( v == 1u ) )     // Non-compliant - access to volatile v
        {                                     //                 is persistent
        }
        
        ( fp != nullptr ) && ( *fp )( 0 );    // Non-compliant if fp points to a function
                                              // with persistent side effects
        if ( fp != nullptr )
        {
          ( *fp )( 0 );                       // Compliant version of the above
        }
        

        Glossary

        [1] Persistent side effect

        A side effect is said to be persistent at a particular point in execution if it might have an effect on the execution state at that point. All of the following side effects are persistent at a given point in the program:

        • Modifying a file, stream, etc.;
        • Modifying an object, including via a pointer or reference;
        • Accessing a volatile object;
        • Raising an exception that transfers control outside of the current function.

        When a function is called, it may have side effects. Modifying a file or accessing a volatile object are persistent as viewed by the calling function. However any objects modified by the called function, whose lifetimes have ended by the time it returns, do not affect the caller’s execution state. Any side effects arising from modifying such objects are not persistent from the point of view of the caller.

        The determination of whether a function has persistent side effects takes no consideration of the possible values for parameters or other non-local objects.

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