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C

C static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C code

  • All rules 420
  • Vulnerability14
  • Bug111
  • Security Hotspot19
  • Code Smell276

  • Quick Fix 27
Filtered: 30 rules found
misra-advisory
    Impact
      Clean code attribute
        1. Floating-point arithmetic should be used appropriately

           Bug
        2. The "goto" statement should not be used

           Code Smell
        3. The built-in unary "+" operator should not be used

           Code Smell
        4. Functions with "limited visibility" should be "used" at least once

           Code Smell
        5. All variables should be initialized

           Code Smell
        6. "Dynamic memory" should not be used

           Code Smell
        7. The "#pragma" directive and the "_Pragma" operator should not be used

           Code Smell
        8. The "#" and "##" preprocessor operators should not be used

           Code Smell
        9. Program-terminating functions should not be used

           Code Smell
        10. Bit-fields should not be declared

           Code Smell
        11. A "declaration" should not declare more than one variable or member variable

           Code Smell
        12. The target type of a pointer or "lvalue" reference parameter should be const-qualified appropriately

           Code Smell
        13. The result of an assignment operator should not be "used"

           Code Smell
        14. An unsigned arithmetic operation with constant operands should not wrap

           Bug
        15. The comma operator should not be used

           Code Smell
        16. The right-hand operand of a logical "&&" or "||" operator should not contain "persistent side effects"

           Bug
        17. The built-in unary "-" operator should not be applied to an expression of unsigned type

           Bug
        18. A cast should not convert a pointer type to an integral type

           Code Smell
        19. The "declaration" of an object should contain no more than two levels of pointer indirection

           Code Smell
        20. Parentheses should be used to make the meaning of an expression appropriately explicit

           Code Smell
        21. The names of the "standard signed integer types" and "standard unsigned integer types" should not be used

           Code Smell
        22. A function or object with external linkage should be "introduced" in a "header file"

           Code Smell
        23. "#undef" should only be used for macros defined previously in the same file

           Code Smell
        24. "#include" directives should only be preceded by preprocessor directives or comments

           Code Smell
        25. Sections of code should not be "commented out"

           Code Smell
        26. "Trigraph-like sequences" should not be used

           Code Smell
        27. A value should not be "unnecessarily written" to a local object

           Code Smell
        28. Types with "limited visibility" should be "used" at least once

           Code Smell
        29. Variables with "limited visibility" should be "used" at least once

           Code Smell
        30. Controlling expressions should not be invariant

           Bug

        Functions with "limited visibility" should be "used" at least once

        intentionality - clear
        maintainability
        Code Smell
        • unused
        • misra-c++2023
        • misra-advisory

        Why is this an issue?

        More Info

        This rule is part of MISRA C++:2023.

        Usage of this content is governed by Sonar’s terms and conditions. Redistribution is prohibited.

        Rule 0.2.4 - Functions with limited visibility should be used [1] at least once

        Category: Advisory

        Analysis: Decidable,System

        Amplification

        A function has limited visibility if it:

        • Is declared in an anonymous namespace; or
        • Is a member of a class in an anonymous namespace; or
        • Has namespace scope and is declared static; or
        • Is a private, non-virtual member.

        A function is used [1] when:

        • Its address is taken (including by reference); or
        • It is called; or
        • It is an operand of an expression in an unevaluated context; or
        • Another function in the same overload set is used [1].

        This rule does not apply to:

        • Special member functions;
        • Functions defined as = delete.

        Rationale

        Functions with limited visibility are not generally used within an extensible API. If they are present but remain unused, then there may be an issue in the software design.

        Unused functions in an overload set are acceptable as it allows the set to be internally consistent.

        Exception

        Functions that have at least one declaration [2] with the [[maybe_unused]] attribute are permitted to be unused as the intent is explicit.

        Example

        struct Foo
        {
          int32_t m1()                      // Public - rule does not apply
          {
            return -1;
          }
        
          static int32_t m2()               // Class scope - rule does not apply
          {
            return 42;
          }
        
          Foo()
          {
            m3();
          }
        
        private:
          void m3() { }                     // Compliant - called
          void m4() { }                     // Non-compliant - not used
          void m5() { }                     // Compliant - used by a friend
        
          friend void ( *f4() )();
        
        protected:
          void m6() { }                     // Protected - rule does not apply
        };
        
        static void f1() { }                // Non-compliant - not used
        
        namespace
        {
          void f2() { }                     // Non-compliant - not used
        }
        
        static void f3() { }                // Compliant - address taken in f4()
        
        void ( *f4() )()                    // Rule does not apply - visibility not limited
        {
          Foo bar;
        
          bar.m5();
        
          return &f3;
        }
        
        namespace A
        {
          struct C1 {};
          static void swap( C1 &, C1 & );   // Compliant - overload set for call in f5
        }
        
        namespace B
        {
          struct C2 {};
          static void swap( C2 &, C2 & );   // Non-compliant
        }
        
        namespace
        {
          template< typename T >
          void swap( T &, T & );            // Compliant - overload set for call in f5
        }
        
        void f5( A::C1 c1, A::C1 c2 )       // Rule does not apply - visibility not limited
        {
          swap( c1, c2 );
        }
        

        Glossary

        [1] Use / used / using

        An object is used if:

        • It is the subject of a cast; or
        • It is explicitly initialized at declaration time; or
        • It is an operand in an expression; or
        • It is referenced.

        A function is used as defined in M23_331: MISRA C++ 2023 Rule 0.2.4.

        A type is used as defined in M23_005: MISRA C++ 2023 Rule 0.2.3.

        [2] Declaration

        A declaration introduces the name of an entity into a translation unit (see [basic.def]/1).

        An entity may be declared several times. The first declaration of an entity in a translation unit is called an introduction [3]. All subsequent declarations are called redeclarations [4].

        A definition [5] is a declaration, as described in [basic.def]/2.

        [3] Introduction

        See declaration [2].

        [4] Redeclaration

        See declaration [2].

        [5] Definition

        See declaration [2].

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