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C

C static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C code

  • All rules 420
  • Vulnerability14
  • Bug111
  • Security Hotspot19
  • Code Smell276

  • Quick Fix 27
Filtered: 30 rules found
misra-advisory
    Impact
      Clean code attribute
        1. Floating-point arithmetic should be used appropriately

           Bug
        2. The "goto" statement should not be used

           Code Smell
        3. The built-in unary "+" operator should not be used

           Code Smell
        4. Functions with "limited visibility" should be "used" at least once

           Code Smell
        5. All variables should be initialized

           Code Smell
        6. "Dynamic memory" should not be used

           Code Smell
        7. The "#pragma" directive and the "_Pragma" operator should not be used

           Code Smell
        8. The "#" and "##" preprocessor operators should not be used

           Code Smell
        9. Program-terminating functions should not be used

           Code Smell
        10. Bit-fields should not be declared

           Code Smell
        11. A "declaration" should not declare more than one variable or member variable

           Code Smell
        12. The target type of a pointer or "lvalue" reference parameter should be const-qualified appropriately

           Code Smell
        13. The result of an assignment operator should not be "used"

           Code Smell
        14. An unsigned arithmetic operation with constant operands should not wrap

           Bug
        15. The comma operator should not be used

           Code Smell
        16. The right-hand operand of a logical "&&" or "||" operator should not contain "persistent side effects"

           Bug
        17. The built-in unary "-" operator should not be applied to an expression of unsigned type

           Bug
        18. A cast should not convert a pointer type to an integral type

           Code Smell
        19. The "declaration" of an object should contain no more than two levels of pointer indirection

           Code Smell
        20. Parentheses should be used to make the meaning of an expression appropriately explicit

           Code Smell
        21. The names of the "standard signed integer types" and "standard unsigned integer types" should not be used

           Code Smell
        22. A function or object with external linkage should be "introduced" in a "header file"

           Code Smell
        23. "#undef" should only be used for macros defined previously in the same file

           Code Smell
        24. "#include" directives should only be preceded by preprocessor directives or comments

           Code Smell
        25. Sections of code should not be "commented out"

           Code Smell
        26. "Trigraph-like sequences" should not be used

           Code Smell
        27. A value should not be "unnecessarily written" to a local object

           Code Smell
        28. Types with "limited visibility" should be "used" at least once

           Code Smell
        29. Variables with "limited visibility" should be "used" at least once

           Code Smell
        30. Controlling expressions should not be invariant

           Bug

        All variables should be initialized

        consistency - conventional
        maintainability
        Code Smell
        • pitfall
        • misra-c++2023
        • misra-advisory

        Why is this an issue?

        More Info

        This rule is part of MISRA C++:2023.

        Usage of this content is governed by Sonar’s terms and conditions. Redistribution is prohibited.

        Rule 11.6.1 - All variables should be initialized

        [dcl.init]

        Category: Advisory

        Analysis: Decidable,Single Translation Unit

        Amplification

        All variables should either be explicitly or implicitly initialized.

        Apart from the following, all variables should be explicitly initialized with an associated initializer in their definition:

        • Variables of class type, or
        • Function parameters (which are initialized with the corresponding argument value), or
        • Variables with static storage duration (which are zero-initialized by default).

        Rationale

        Having several states within a program increases the risk of defects being introduced. Each variable that is first uninitialized, then set to a value creates two program states. It is therefore better to initialize the variable directly to a value that is to be used. The intent of this rule is not that each variable is initialized with some value, but that it is initialized with its real value; the one that will be used when the variable is next read.

        In order to achieve this, the variable definition can be delayed until the "right" value is available. This naturally leads to reducing the variable’s scope, reducing the risk of the variable being used inappropriately. An immediately evaluated lambda can be used to compute a value when a variable’s initialization is more complex.

        In many cases, initializing the variable within its definition allows it to be a constant definition.

        Note: there are many ways to explicitly initialize a variable. When possible, the list-initialization syntax (with curly braces) should be used as it does not suffer from the issues that arise from the use of other syntactic forms (e.g. narrowing or declaring a function while trying to define a variable, also known as "the most vexing parse").

        Example

        void f( bool cond )
        {
          int32_t i;                        // Non-compliant
        
          if ( cond ) { i =  42; }
          else        { i = -1;  }
        
          int32_t j = cond ? 42 : -1;       // Compliant
          int32_t k = [&]()                 // Compliant
            {
              if ( cond ) { return 42; }
              else        { return -1; }
            }();
        
          string s;                         // Compliant - default-initialized
        }
        
        int32_t g;                          // Compliant - static initialization applies
        
        void f()
        {
          thread_local int32_t i;           // Compliant - static initialization applies
        }
        

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