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C

C static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C code

  • All rules 420
  • Vulnerability14
  • Bug111
  • Security Hotspot19
  • Code Smell276

  • Quick Fix 27
Filtered: 66 rules found
cwe
    Impact
      Clean code attribute
        1. Function-like macros should not be invoked without all of their arguments

           Bug
        2. Function exit paths should have appropriate return values

           Bug
        3. The number of arguments passed to a function should match the number of parameters

           Bug
        4. Non-empty statements should change control flow or have at least one side-effect

           Bug
        5. Bitwise operators should not be applied to signed operands

           Bug
        6. Limited dependence should be placed on operator precedence

           Code Smell
        7. Function pointers should not be converted to any other type

           Bug
        8. Variables should be initialized before use

           Bug
        9. Hard-coded secrets are security-sensitive

           Security Hotspot
        10. "sprintf" should not be used

           Security Hotspot
        11. Changing working directories without verifying the success is security-sensitive

           Security Hotspot
        12. Setting capabilities is security-sensitive

           Security Hotspot
        13. Accessing files should not introduce TOCTOU vulnerabilities

           Vulnerability
        14. Account validity should be verified when authenticating users with PAM

           Vulnerability
        15. Using "tmpnam", "tmpnam_s" or "tmpnam_r" is security-sensitive

           Security Hotspot
        16. Using "strncpy" or "wcsncpy" is security-sensitive

           Security Hotspot
        17. Using "strncat" or "wcsncat" is security-sensitive

           Security Hotspot
        18. Using "strcat" or "wcscat" is security-sensitive

           Security Hotspot
        19. Using "strlen" or "wcslen" is security-sensitive

           Security Hotspot
        20. Changing directories improperly when using "chroot" is security-sensitive

           Security Hotspot
        21. Using "strcpy" or "wcscpy" is security-sensitive

           Security Hotspot
        22. "memset" should not be used to delete sensitive data

           Vulnerability
        23. POSIX functions should not be called with arguments that trigger buffer overflows

           Vulnerability
        24. Relational and subtraction operators should not be used with pointers to different arrays

           Bug
        25. Cipher algorithms should be robust

           Vulnerability
        26. Encryption algorithms should be used with secure mode and padding scheme

           Vulnerability
        27. Server hostnames should be verified during SSL/TLS connections

           Vulnerability
        28. "pthread_mutex_t" should not be locked when already locked, or unlocked when already unlocked

           Bug
        29. Using publicly writable directories is security-sensitive

           Security Hotspot
        30. Using clear-text protocols is security-sensitive

           Security Hotspot
        31. Blocking functions should not be called inside critical sections

           Code Smell
        32. Dereferenced null pointers should not be bound to references

           Code Smell
        33. Expanding archive files without controlling resource consumption is security-sensitive

           Security Hotspot
        34. Server certificates should be verified during SSL/TLS connections

           Vulnerability
        35. Using weak hashing algorithms is security-sensitive

           Security Hotspot
        36. Cryptographic keys should be robust

           Vulnerability
        37. Weak SSL/TLS protocols should not be used

           Vulnerability
        38. Dynamically allocated memory should be released

           Bug
        39. Freed memory should not be used

           Bug
        40. Memory locations should not be released more than once

           Bug
        41. Memory access should be explicitly bounded to prevent buffer overflows

           Bug
        42. Zero should not be a possible denominator

           Bug
        43. "sizeof" should not be called on pointers

           Bug
        44. XML parsers should not be vulnerable to XXE attacks

           Vulnerability
        45. Multiline blocks should be enclosed in curly braces

           Code Smell
        46. "nonnull" parameters and return values of "returns_nonnull" functions should not be null

           Bug
        47. Setting loose POSIX file permissions is security-sensitive

           Security Hotspot
        48. Conditionally executed code should be reachable

           Bug
        49. Null pointers should not be dereferenced

           Bug
        50. Using pseudorandom number generators (PRNGs) is security-sensitive

           Security Hotspot
        51. Resources should be closed

           Bug
        52. Hard-coded passwords are security-sensitive

           Security Hotspot
        53. Code annotated as deprecated should not be used

           Code Smell
        54. Unused assignments should be removed

           Code Smell
        55. All code should be reachable

           Bug
        56. "switch" statements should have "default" clauses

           Code Smell
        57. Switch cases should end with an unconditional "break" statement

           Code Smell
        58. Track uses of "TODO" tags

           Code Smell
        59. Track uses of "FIXME" tags

           Code Smell
        60. Assignments should not be made from within conditions

           Code Smell
        61. Insecure functions should not be used

           Vulnerability
        62. "scanf()" and "fscanf()" format strings should specify a field width for the "%s" string placeholder

           Vulnerability
        63. The value of an object must not be read before it has been set

           Bug
        64. Subtraction between pointers shall only be applied to pointers that address elements of the same array

           Bug
        65. A value should not be "unnecessarily written" to a local object

           Code Smell
        66. A function shall not contain "unreachable" statements

           Bug

        A value should not be "unnecessarily written" to a local object

        intentionality - logical
        maintainability
        Code Smell
        • cwe
        • symbolic-execution
        • cert
        • unused
        • misra-c++2023
        • misra-advisory

        Why is this an issue?

        More Info

        This rule is part of MISRA C++:2023.

        Usage of this content is governed by Sonar’s terms and conditions. Redistribution is prohibited.

        Rule 0.1.1 - A value should not be unnecessarily written to a local object

        Category: Advisory

        Analysis: Undecidable,System

        Amplification

        This rule applies to all accesses, either direct or through a pointer or reference, to objects with automatic storage duration that:

        • Have trivially destructible types (including basic types and enumeration types); or
        • Are arrays of trivially destructible types; or
        • Are STL containers (including std::string), where the value_type is trivially destructible.

        The rule also applies to accesses to subobjects or elements of such objects.

        An object is unnecessarily written when on each feasible path:

        • The object is destroyed before being observed; or
        • The object is written to again before being read.

        An object is observed within an expression if its value affects the external state of the program, the control flow of the program, or the value of a different object.

        The following examples illustrate different types of access to an object i:

        int32_t f( int32_t j );
        
        int32_t i = f( 1 );    // Written
        i;                     // Read
        i = 0;                 // Written (even if 'i' was 0 before the assignment)
        auto j = i;            // Read and observed
        ++i;                   // Read and written
        i += 3;                // Read and written
        i = i + j;             // Read and written
        auto k1 = ++i;         // Read, written, read and observed
        auto k2 = i++;         // Read, observed and written
        arr[ i ] = f( 1 );     // Read and observed
        if ( i ) { }           // Read and observed
        ( void )f( i );        // Read and observed
        

        Observing any element of a container is considered to observe the full container and all of its elements. Observing a subobject is considered to observe the full object and all of its subobjects. Additionally, an object that is created outside of an iteration statement is considered to be observed (but not read) at the end of the iteration statement, provided it is also observed during any iteration.

        A function’s compliance with this rule is determined independently of the context in which the function is called. For example, a Boolean parameter is treated as if it may have a value of true or false, even if all the calls expressed in the current program use a value of true — see example f4, below.

        Rationale

        Giving an object a value that is never subsequently used is inefficient, and may indicate that a coding defect is present. Such writes are referred to as dataflow anomalies [1]:

        • A DU (Define–Use) dataflow anomaly is present if a value that is written is never observed;
        • A DD (Define–Define) dataflow anomaly is present if a value overwrites another value before it has been read.

        Within a loop, a value may be written to an object with the intent that it will be observed during the next iteration, meaning that the value written on the last iteration may never be observed. Whilst it is possible to restructure the loop to avoid this behaviour, there is a risk that the resulting code may be of lower quality (less clear, for example). This rule therefore considers observation during any iteration to apply to all values written to such an object, including a value written during the last iteration of a loop that is not actually observed — see example f3, below.

        Observing part of a bigger object is considered to observe the object in its entirety; it is common to have code that operates on objects as a whole (initializing or writing to all subobjects), even if the value of only some of its subobjects are actually read. Requiring fine-grained writes would break encapsulation — see examples f5 and f6, below.

        A function, assuming its preconditions are respected, should always behave as specified. This is true irrespective of the calling context, including possible contexts that are not expressed in the current program. For this reason, path feasibility (within this rule) is determined without taking the actual calling contexts into consideration.

        Exception

        Even though the values passed as arguments to functions are written to their corresponding parameter objects, it is permitted for function parameters to remain unobserved when the function returns. This exception prevents crosstalk with M23_011: MISRA C++ 2023 Rule 0.2.2 which requires, in a decidable way, that function parameters are used. Note that writing to an unread parameter in a function body is a DD anomaly, which is a violation of this rule.

        Example

        int32_t f1( int32_t i )
        {
          auto j = i;       // Non-compliant - j is not observed after being written
        
          i++;              // Non-compliant - i is not observed after being written
        
          return 0;
        }
        
        int32_t f2( int32_t i )
        {
          auto & j = i;     // Rule does not apply to j, which is not an object
        
          j++;              // Compliant - writes object i that is observed in the return
        
          return i;
        }
        
        int32_t f3( int32_t j, int32_t k, int32_t m )
        {
          for ( int32_t i = 0; i < 10; ++i )  // Compliant - i is observed in i < 10
          {
            m = 10;         // Non-compliant - when looping, overwrites incremented value
            ++k;            // Non-compliant - k is never observed
        
            use( j );       // Observation of j inside of the loop
        
            ++j;            // Compliant - observation above is sufficient for final write
        
            ++m;            // Compliant - observed in the return
          }                 // j is considered observed here as it was observed in the loop
        
          return m;
        }
        
        int32_t f4( bool    b,
                    int32_t i,
                    int32_t j )  // Compliant by exception - j is never observed
        {
          i = 0;             // Non-compliant - value passed is overwritten
        
          int32_t k = 4;     // Compliant - value is observed in one feasible path
        
          if ( b )           // Both branches are considered feasible, even if the function
          {                  // is only called with b set to true
            return i;
          }
          else
          {
            return k;
          }
        }
        
        struct Point { int32_t x; int32_t y; int32_t z; int32_t t; };
        
        int32_t f5()
        {
          Point p {};        // Compliant - p and its subobjects are observed in the return
        
          p.x = 2;
          p.x = 3;           // Non-compliant - overwrite the value 2 that is never read
          p.z = 4;           // Compliant - p.z is observed in the return
        
          return p.y;        // Observation of p.y also observes p, p.x, p.z and p.t
        }
        
        int32_t f6()
        {
          std::vector< int32_t > v( 4, 0 );  // Compliant - v and its elements are observed
                                             //             in the return
        
          v[ 0 ] = 2;
          v[ 0 ] = 3;        // Non-compliant - overwrite the value 2 that is never read
          v[ 2 ] = 4;        // Compliant - v[ 2 ] is observed in the return
        
          return v[ 1 ];     // Observation of v[ 1 ] observes v and all of its elements
        }
        
        void f7( std::mutex & m )
        {
          std::scoped_lock lock { m };  // Rule does not apply - destructor is non-trivial
        }
        
        char f8( bool b )
        {
          char c = f( 1 );   // Non-compliant - assigned value never read
        
          if ( b )
          {
            c = 'h';         // The value of c is overwritten here
        
            return c;
          }
          else
          {
            return '\0';     // The value of c is not observed here
          }
        }
        
        void callee( int32_t & ri )
        {
          ri++;              // Rule does not apply - reference is not an object
        }
        
        void caller()
        {
          int32_t i = 0;
        
          callee( i );       // Non-compliant - i written and not subsequently observed
        }
        

        Glossary

        [1] Dataflow anomaly

        The state of a variable at a point in a program can be described using the following terms:

        • Undefined (U) — the value of the variable is indeterminate; and
        • Referenced ® — the variable is used in some way (e.g. in an expression); and
        • Defined (D) — the variable is explicitly initialized or assigned a value.

        Given the above, the following dataflow anomalies can be defined:

        • UR dataflow anomaly — variable not assigned a value before the specified use; and
        • DU dataflow anomaly — variable is assigned a value that is never subsequently used; and
        • DD dataflow anomaly — variable is assigned a value twice with no intermediate use.

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