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C

C static code analysis

Unique rules to find Bugs, Vulnerabilities, Security Hotspots, and Code Smells in your C code

  • All rules 420
  • Vulnerability14
  • Bug111
  • Security Hotspot19
  • Code Smell276

  • Quick Fix 27
Filtered: 39 rules found
confusing
    Impact
      Clean code attribute
        1. #include directives in a file should only be preceded by other preprocessor directives or comments

           Code Smell
        2. Loops should not have more than one "break" or "goto" statement

           Code Smell
        3. Switch labels should not be nested inside non-switch blocks

           Code Smell
        4. Appropriate char types should be used for character and integer values

           Code Smell
        5. The first element of an array should not be accessed implicitly

           Code Smell
        6. Multicharacter literals should not be used

           Code Smell
        7. GNU attributes should be used correctly

           Code Smell
        8. Functions which do not return should be declared as "noreturn"

           Code Smell
        9. Functions with "noreturn" attribute should not return

           Bug
        10. "else" statements should be clearly matched with an "if"

           Code Smell
        11. A conditionally executed single line should be denoted by indentation

           Code Smell
        12. Macros should not be redefined

           Code Smell
        13. "#include_next" should not be used

           Code Smell
        14. String literals should not be concatenated implicitly

           Code Smell
        15. Types and variables should be declared in separate statements

           Code Smell
        16. Format strings should be used correctly

           Code Smell
        17. Conditional operators should not be nested

           Code Smell
        18. Increment should not be used to set boolean variables to 'true'

           Code Smell
        19. Loops with at most one iteration should be refactored

           Bug
        20. Deprecated K&R syntax should not be used for function definition

           Code Smell
        21. Redundant pairs of parentheses should be removed

           Code Smell
        22. "/*" and "//" should not be used within comments

           Code Smell
        23. "Global variables" shall not be used

           Code Smell
        24. The built-in unary "+" operator should not be used

           Code Smell
        25. The argument to a "mixed-use macro parameter" shall not be subject to further expansion

           Code Smell
        26. Local variables shall not have static storage duration

           Code Smell
        27. A function with non-"void" return type shall return a value on all paths

           Bug
        28. The parameters in all "declarations" or overrides of a function shall either be unnamed or have identical names

           Code Smell
        29. The comma operator should not be used

           Code Smell
        30. Parentheses should be used to make the meaning of an expression appropriately explicit

           Code Smell
        31. The same type aliases shall be used in all "declarations" of the same "entity"

           Code Smell
        32. Block scope "declarations" shall not be "visually ambiguous"

           Code Smell
        33. All identifiers used in the controlling expression of "#if" or "#elif" preprocessing directives shall be defined prior to evaluation

           Bug
        34. Parentheses shall be used to ensure macro arguments are expanded appropriately

           Code Smell
        35. "#undef" should only be used for macros defined previously in the same file

           Code Smell
        36. "#include" directives should only be preceded by preprocessor directives or comments

           Code Smell
        37. A variable declared in an "inner scope" shall not hide a variable declared in an "outer scope"

           Code Smell
        38. The character sequence "/*" shall not be used within a C-style comment

           Code Smell
        39. Controlling expressions should not be invariant

           Bug

        The parameters in all "declarations" or overrides of a function shall either be unnamed or have identical names

        intentionality - clear
        maintainability
        Code Smell
        • confusing
        • full-project
        • misra-c++2023
        • misra-required

        Why is this an issue?

        This rule is part of MISRA C++:2023.

        Usage of this content is governed by Sonar’s terms and conditions. Redistribution is prohibited.

        Rule 13.3.3 - The parameters in all declarations [1] or overrides of a function shall either be unnamed or have identical names

        Category: Required

        Analysis: Decidable,System

        Rationale

        The name given to a parameter helps document the purpose of the parameter. If a function parameter is renamed in a subsequent declaration [1], then having different names for the same object may lead to developer confusion.

        Example

        The following example is compliant:

        void fn1( int32_t a );
        void fn1( int32_t   );
        

        The following example is non-compliant as the parameter names have been swapped:

        void CreateRectangle( uint32_t Height, uint32_t Width  );
        void CreateRectangle( uint32_t Width,  uint32_t Height );
        

        The following example is non-compliant as the named parameters are different:

        void fn2( int32_t a );
        void fn2( int32_t b ) { }
        

        The following example is non-compliant as the parameter name in the override differs from the parameter name in the overridden function:

        class Shape
        {
          virtual void draw( Canvas & destination ) = 0;
        };
        
        class Rectangle : public Shape
        {
          void draw( Canvas & canvas ) override;
        };
        

        The rule does not apply to the following example as the specialization is a different declaration [1] (note that this example is non-compliant with M23_184: MISRA C++ 2023 Rule 17.8.1):

        template< class T > void f( T t );
        template<> void f< int32_t >( int32_t i );
        

        Glossary

        [1] Declaration

        A declaration introduces the name of an entity into a translation unit (see [basic.def]/1).

        An entity may be declared several times. The first declaration of an entity in a translation unit is called an introduction [2]. All subsequent declarations are called redeclarations [3].

        A definition [4] is a declaration, as described in [basic.def]/2.

        [2] Introduction

        See declaration [1].

        [3] Redeclaration

        See declaration [1].

        [4] Definition

        See declaration [1].

        Copyright The MISRA Consortium Limited © 2023

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